Repeats it's children along a path, the path could be generated in the same way as the fractal cave generator works, the user would then just need to define custom start and end points and the offset in which to spawn the structures.
Would allow for better ravines #3094
Repeats it's children along a path, the path could be generated in the same way as the fractal cave generator works, the user would then just need to define custom start and end points and the offset in which to spawn the structures.
Would allow for better ravines #3094