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[WE] Add support for capturing block entity data in blueprints #1743

@Argmaster

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@Argmaster

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Support for capturing block entity data in a blueprint is necessary to support undo / redo of edits containing block entities.
This must be supported at game engine level to be viable.

Related to: #1739
Related to: #1446

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    engineexperimentala feature or idea that will require lots of experimentation

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