add: implement audio mixing functionality with dynamic layer management#126
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Changes
POST /sessions/{sessionId}/players/{guildId}/mix– create a new mix layer.GET /sessions/{sessionId}/players/{guildId}/mix– list all mix layers.PATCH /sessions/{sessionId}/players/{guildId}/mix/{mixId}– update mix volume.DELETE /sessions/{sessionId}/players/{guildId}/mix/{mixId}– remove a mix layer.AudioMixerclass with:mixStarted,mixEnded,mixError)mix { enabled, defaultVolume, maxLayersMix, autoCleanup }.playerManager.MixStartedEventMixEndedEventstreamProcessor.3.3.0.Why
This adds native support for layered audio playback — allowing bots to play sound effects, transitions, stingers, background loops and dynamic overlays at the same time as the main track.
The system is fully dynamic, cluster-safe, and supports real-time volume adjustments and automatic cleanup.
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Additional information
config.default.js.