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v1.1.8

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@github-actions github-actions released this 31 Dec 13:53
· 23 commits to master since this release

[v1.1.8] - 2025-12-31

This update has been brought to you by the contributions of:
Fayez Akhtar (@Variable-ind), @Bartkk0

Built using Godot 4.5.1

Added

  • Added support for multi frame/cel swapping! #1393
  • You can now search & rename tilesets in the project properties dialog. #1383
  • Various improvements to the import image dialog have been made when importing an image as a spritesheet, such as a preset system and the ability to include or exclude empty tiles. #1385
  • The recorder panel now has more options, such as the ability to use FFMPEG to export the recording as a gif file, and the ability to set a custom rectangular area of the screen to record. #1387

Changed

  • Gif files are now being exported frame by frame, which saves memory space and users can now see the current progress of the export. #1396
  • The override.cfg file, which is used to store settings such as single-window mode, window transparency and audio driver is now stored in the same place as the config.ini file, instead of the same folder as the Pixelorama executable.
  • When double clicking on a layer button to rename it, the entire text is now automatically selected. #1411

Fixed

  • The "apply all" toggle when importing multiple images is now faster. #1390
  • Fixed a visual bug with clipping masks. #1389
  • Clear the saved processed images from memory when closing the export dialog, so that they don't waste space in memory. #1397
  • Fixed selection animated borders setting not being applied on startup.
  • Non-valid names for projects are no longer allowed in the project properties. #1383
  • Fixed guides being appended twice when loading Krita & Photoshop projects, leading to crashes when hovering over the canvas rulers.