Backport DM's fixes + spawn menu to master - #716
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AdamTadeusz
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I guess this is useful if someone doesn't have f1-f3 keys, but it doesn't really look great, I would rather they could just rebind the open class and loadout menu instead
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Seriously why aren't we just using the already provided class and loadout change menu |
As in having it popup always during spawning in DM/TDM? |
yes exactly |
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@AdamTadeusz Anonying if I just want to keep on using my current weapon + class |
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I think going straight to the loadout screen wouldn't be that annoying, you could see if you unlocked any new weapons. Theres also a button on the loadout screen to change your class if you want to. |
* Fixes the issue where you do not spawn after being killed by a player * Fixes where you cannot switch class while you're allowed to switch weapons * Also initiate loadout menu on spawning in * fixes NeotokyoRebuild#712
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Alright, here it is going straight to loadout menu now |
AdamTadeusz
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I think this plays great, if there is a want of disabling the selection menu then the old menu could be added, or more likely some checkbox in the redesign perhaps?
Probably, depends on what people asks for basically |
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