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Original HUD colours#520

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AdamTadeusz merged 1 commit into
NeotokyoRebuild:masterfrom
AdamTadeusz:013_originalHudColours
Aug 1, 2024
Merged

Original HUD colours#520
AdamTadeusz merged 1 commit into
NeotokyoRebuild:masterfrom
AdamTadeusz:013_originalHudColours

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@AdamTadeusz

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Description

Used a custom map with a totally black wall to test hud colours, think these are the original. Didn't touch the compass and round status text colour. Compass text in the original has a fade effect that needs to be implemented still, and round status element needs to be readable so left as is. Technically health sprint aux bar outlines should be drawn outside the bar itself instead of on top of the bars, so the outlines are brighter than they should be when next to actual bar. Can fix if this really bugs someone.

Toolchain

  • Windows MSVC VS2022

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@AdamTadeusz
AdamTadeusz requested a review from a team July 25, 2024 13:43
@AdamTadeusz

AdamTadeusz commented Jul 25, 2024

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Screenshot 2024-07-25 140440
Screenshot 2024-07-25 141224
Some screenshots of the original and this branch. Image was taken before the fire indicator was also changed to use the same colour as the ammo_text_colour, also using a custom hud layout in the original but that shouldn't have an effect on the colours

(edit) the compass was also changed since the picture was taken to look more like the original

@AdamTadeusz

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nt_colourtest.zip
Here's the map used to test the colours

@brysondev brysondev left a comment

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lgtm

@AdamTadeusz
AdamTadeusz merged commit 9d04458 into NeotokyoRebuild:master Aug 1, 2024
@AdamTadeusz
AdamTadeusz deleted the 013_originalHudColours branch August 4, 2024 17:02
nullsystem added a commit to nullsystem/neo that referenced this pull request Oct 26, 2024
nullsystem added a commit that referenced this pull request Oct 27, 2024
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Hud background opacity should be the same as OG NT

3 participants