Description:
When spectating a player, the amount of health showing up next to their name in the spectator overlay is slow to update, it's delayed by a few seconds. Or maybe I am misremembering and it never updates as long as you spectate them. But if I remember right, it does update, just slowly.
To reproduce:
spectate a player as they are taking damage.
Expected outcome:
The HP of the player being spectated decreases as soon as they get hit
Actual outcome:
The HP stays the same for a few seconds or until you swap back and forth with another player.
Description:
When spectating a player, the amount of health showing up next to their name in the spectator overlay is slow to update, it's delayed by a few seconds. Or maybe I am misremembering and it never updates as long as you spectate them. But if I remember right, it does update, just slowly.
To reproduce:
spectate a player as they are taking damage.
Expected outcome:
The HP of the player being spectated decreases as soon as they get hit
Actual outcome:
The HP stays the same for a few seconds or until you swap back and forth with another player.