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Spectated players health points is communicated to spectators in real time #137

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@blaberry

Description:
When spectating a player, the amount of health showing up next to their name in the spectator overlay is slow to update, it's delayed by a few seconds. Or maybe I am misremembering and it never updates as long as you spectate them. But if I remember right, it does update, just slowly.
To reproduce:

spectate a player as they are taking damage.

Expected outcome:

The HP of the player being spectated decreases as soon as they get hit

Actual outcome:

The HP stays the same for a few seconds or until you swap back and forth with another player.

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GameplayStuff that isn't gamemode or weapon specific, such as spectating, audio, configs.

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