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Incremental Clicker Game

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Introduction

Welcome to my incremental clicker game! This project is a mobile-friendly idle clicker game where players can progress through resource gathering, upgrades, and automation.

Features

  • Incremental Gameplay: Earn resources by clicking and unlock upgrades to automate tasks.
  • Upgrades: Enhance efficiency and unlock new gameplay mechanics as you progress.
  • Resource Management: Make strategic decisions to optimize growth.
  • Stylized UI: Designed with user-friendly and responsive interfaces.
  • Animations: Smooth animations for feedback and engagement.

Screenshots

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Technologies Used

  • Unity: Game engine for development.
  • C#: Core programming language for scripts and game logic.
  • TextMesh Pro: For enhanced text rendering and styling.
  • Custom Assets: Includes both third-party assets and handmade visuals.

Folder Structure

├── Assets/                        # Main game assets
│   ├── Animations/                # UI and gameplay animations
│   ├── Basic/                     # Basic assets like buttons, textures, etc.
│   ├── BreakInfinity.cs-master    # Break Infinity library files
│   ├── Custom Assets/             # Custom assets used in the game
│   ├── Editor/                    # Editor-specific scripts and utilities
│   ├── MobileDependencyResolver/  # Dependencies for mobile platforms
│   ├── Plugins/                   # Third-party plugins
│   ├── Prefabs/                   # Prefabricated objects for reuse
│   ├── Resources/                 # Game resources like audio, fonts, etc.
│   ├── Scenes/                    # Game scenes
│   ├── Scripts/                   # Core game scripts (Main functionality)
│   └── TextMeshPro/               # TextMeshPro assets and settings

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