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Korgys
oneheim
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fix: tighten camp teleport treasure conditions
Build + Test
#33:
Commit
c9dc44b
pushed by
Korgys
36s
main
main
36s
View workflow file
feat: rebalance camp survival mechanics
Build + Test
#32:
Commit
ff351f5
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Korgys
37s
main
main
37s
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fix: harden enemy spawning and movement
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#31:
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fa80b80
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Korgys
29s
main
main
29s
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feat: balancing game difficulty
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#30:
Commit
be4d574
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Korgys
35s
main
main
35s
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feat: enhance leaderboard rendering
Build + Test
#29:
Commit
d5d5d7a
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29s
main
main
29s
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feat: enhance leaderboard rendering
Build + Test
#28:
Commit
386ade7
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Korgys
27s
main
main
27s
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docs: refresh readme and add an official wiki
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#27:
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b4a3688
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Korgys
36s
main
main
36s
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feat: add game over leaderboard and enemy death details
Build + Test
#26:
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47b9b82
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Korgys
29s
main
main
29s
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feat: migrate to .NET 11 and expand gameplay (#4)
Build + Test
#25:
Commit
0e292c3
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Korgys
35s
main
main
35s
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feat: migrate to .NET 11 and expand gameplay
Build + Test
#24:
Pull request
#4
synchronize by
Korgys
33s
codex/oneheim-net11-quality-gameplay
codex/oneheim-net11-quality-gameplay
33s
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feat: migrate to .NET 11 and expand gameplay
Build + Test
#23:
Pull request
#4
opened by
Korgys
26s
codex/oneheim-net11-quality-gameplay
codex/oneheim-net11-quality-gameplay
26s
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feat: add file to save settings
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#22:
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c561184
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35s
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main
35s
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Refactor combat resolver attack pipeline (#3)
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#21:
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ceffa9a
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28s
main
main
28s
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Refactor combat resolver attack pipeline
Build + Test
#20:
Pull request
#3
synchronize by
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37s
codex/refactor-combatresolver.executeattack-method
codex/refactor-combatresolver.executeattack-method
37s
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Refactor combat resolver attack pipeline
Build + Test
#19:
Pull request
#3
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29s
codex/refactor-combatresolver.executeattack-method
codex/refactor-combatresolver.executeattack-method
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Refactor combat resolver attack pipeline
Build + Test
#18:
Pull request
#3
opened by
Korgys
34s
codex/refactor-combatresolver.executeattack-method
codex/refactor-combatresolver.executeattack-method
34s
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Fix unit tests
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#17:
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53c0a6e
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31s
main
main
31s
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Fix treasure selector filtering and improve tests
Build + Test
#16:
Commit
d426c3d
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33s
main
main
33s
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Fix treasure selector filtering and improve tests
Build + Test
#15:
Pull request
#2
opened by
Korgys
28s
codex/identify-and-propose-tasks-for-code-issues
codex/identify-and-propose-tasks-for-code-issues
28s
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Add 5 new enemies.
Build + Test
#14:
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e1cfff5
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37s
main
main
37s
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NPCs can die now. Add new dialogues lines and translations.
Build + Test
#13:
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cd6d9cf
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32s
main
main
32s
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Merge branch 'main' of https://github.com/Korgys/oneheim
Build + Test
#12:
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0281238
pushed by
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41s
main
main
41s
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Add test coverage in the CI
Build + Test
#11:
Commit
c1f6c27
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38s
main
main
38s
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Add test coverage in the CI
Build + Test
#10:
Pull request
#1
synchronize by
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35s
test-coverage
test-coverage
35s
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Add test coverage in the CI
Build + Test
#9:
Pull request
#1
opened by
Korgys
33s
test-coverage
test-coverage
33s
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