feat(cli): add animated console loading screens#10865
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Code Review SummaryStatus: No Issues Found | Recommendation: Merge The implementation is clean and well-structured. A few observations worth noting:
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Fix these issues in Kilo Cloud Reviewed by claude-4.6-sonnet-20260217 · 296,894 tokens Review guidance: REVIEW.md from base branch |
chrarnoldus
approved these changes
Jun 3, 2026
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Issue
No linked issue — this is a requested Kilo Console loading-state polish update.
Context
Kilo Console used text banners while discovering the server and loading project or dashboard data. Replace those temporary states with the supplied animated Kilo logo so the transition into the console feels more intentional and consistent.
Implementation
Add a shared dotLottie canvas renderer and two loading-screen variants. Project discovery and initial project-console loading use a fullscreen overlay, while dashboard-data loading uses a centered overlay constrained to the content section. The logo asset is bundled locally as
logo.lottie, rendered at 50% opacity, and respects reduced-motion preferences.Screenshots / Video
How to Test
Manual/local verification
bun run typecheckfrompackages/kilo-console/successfully.bun run buildfrompackages/kilo-console/successfully. Vite emitted a non-blocking large-chunk warning.bun testfrompackages/kilo-console/successfully: 4 tests passed.git diff --checksuccessfully with no whitespace errors.Reviewer test steps
Checklist