Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span AAA game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins (EarShield, Clipper); source available on request.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 14 March 2026
Total Time: 2,344 hrs 9 mins
C# 1,053 hrs 23 mins >>>>>>>>>>>-------------- 44.52 %
C++ 689 hrs 13 mins >>>>>>>------------------ 29.13 %
C 306 hrs 28 mins >>>---------------------- 12.95 %
Objective-C 114 hrs 24 mins >------------------------ 04.84 %
GDScript3 87 hrs 32 mins >------------------------ 03.70 %
C/C 22 hrs 21 mins ------------------------- 00.95 %
Other 21 hrs 56 mins ------------------------- 00.93 %



