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SimWinInput

Simulate mouse, keyboard, and GamePad events on Windows. These provide convenient, small, easy-to-use APIs so you don't have to muck around in messy interop directly.

Purpose: Accessibility, automation, augmented gaming, and more.

Simulate Mouse

For mouse simulation, see SimWinMouse.

Simulate Keyboard

For keyboard simulation, see SimWinKeyboard.

Simulate GamePad

For GamePad simulation, see SimWinGamePad.

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Simulate mouse, keyboard, and GamePad events on Windows, via .NET code

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