Please help.
I am trying to build the RNBO patch to VST with reference to this repository.
Thankfully, I was able to successfully build to VST3 when I ran it as documented.
On the other hand, for reasons of my development environment, I want to build to VST2 with 32-bit architecture instead of VST3.
After looking at various source codes, the line juce_set_vst2_sdk_path() was commented out in App.cmake(Along with some comments), so I enabled this line and used juce_set_vst2_sdk_path() to specify the VST2 SDK path in the local environment.
However, only VST3 was built in this way.
How can I build to VST2? And how do I change the architecture to 32-bit?
Using the VST2 SDK in my specified local environment, I have confirmed that the normal JUCE project can be built on VST2 with 32-bit architecture.
Please help.
I am trying to build the RNBO patch to VST with reference to this repository.
Thankfully, I was able to successfully build to VST3 when I ran it as documented.
On the other hand, for reasons of my development environment, I want to build to VST2 with 32-bit architecture instead of VST3.
After looking at various source codes, the line juce_set_vst2_sdk_path() was commented out in App.cmake(Along with some comments), so I enabled this line and used juce_set_vst2_sdk_path() to specify the VST2 SDK path in the local environment.
However, only VST3 was built in this way.
How can I build to VST2? And how do I change the architecture to 32-bit?
Using the VST2 SDK in my specified local environment, I have confirmed that the normal JUCE project can be built on VST2 with 32-bit architecture.