Happy to provide more details if needed, but here is what we've heard testing latest version on alphaTab.
Pitch output correctly (e.g. compare Guitar Pros output) for combined bends.
Pitch is too high (mostly 2 half tones higher) on a combined bend.
See for annotated errors. +2/2 means 2 half tones too high. +1/2 means 1 half tone too high.

options = {
file: filename,
core: {
engine: "svg"
},
player: {
soundFont: "FluidR3GM.sf2",
enableCursor: true,
enablePlayer: true,
enableUserInteraction: false
},
notation: {
elements: {
ScoreTitle: false,
ScoreSubTitle: false,
ScoreArtist: false,
ScoreAlbum: false,
ScoreWords: false,
ScoreMusic: false,
ScoreWordsAndMusic: false,
ScoreCopyright: false,
GuitarTuning: false,
TrackNames: false,
EffectMarker: false,
EffectTempo: false
},
notationMode: 'songbook'
}
Happy to provide more details if needed, but here is what we've heard testing latest version on alphaTab.
Expected Results
Pitch output correctly (e.g. compare Guitar Pros output) for combined bends.
Observed Results
Pitch is too high (mostly 2 half tones higher) on a combined bend.
See for annotated errors. +2/2 means 2 half tones too high. +1/2 means 1 half tone too high.

Steps to Reproduce
Version
Flavor
System