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Releases: Capsize-Games/GameObjectPool

v1.1.2

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@w4ffl35 w4ffl35 released this 04 May 21:47

Moves editor script to Editor folder to prevent build errors

v1.1.1

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@w4ffl35 w4ffl35 released this 04 May 21:32
d71e636

Bug fix: No longer giving null errors when attempting to disable a newly instantiated pool item.

v1.1.0

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@w4ffl35 w4ffl35 released this 04 May 16:02

Performance improvement

  • Game objects can now be generated in editor rather than at run-time
  • Pool growth now respects max item count settings

v1.0.1

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@w4ffl35 w4ffl35 released this 03 May 20:54
Updated for Unity 2021.3.0f1

v1.0.0

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@w4ffl35 w4ffl35 released this 11 Jun 03:43
Lots of updates

v1.1.1-beta

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@w4ffl35 w4ffl35 released this 07 Jun 10:44

No longer attempts to set velocity on newly spawned game object if rigidbody is missing

v1.1.0-beta

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@w4ffl35 w4ffl35 released this 28 Mar 15:39
  • Slight performance improvements
  • Adds diagnostics
  • Documentation updates

Beta

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@w4ffl35 w4ffl35 released this 28 Mar 13:37

Code improvements for performance and readability.

Initial release

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@w4ffl35 w4ffl35 released this 19 Jun 01:16
v0.0.1-alpha

Added message to readme