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Question about mech drones and passive monsters #382

@rl-starbound

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@rl-starbound

I've recently published a mod that makes mech drones not fire on passive creatures. However, some passives, such as Rustick in the base game, should be fired on, so I've included an allow-list to account for that. I've been asked to make a compatibility patch for K'Rakoth to bring the improvement to your mech drones. I see that you have 2 of them, atprk_mechnoolithdrone and atprk_mechnoolithdrone. Does your mod add any passive monsters (or passive/neutral NPCs) that should be fired on automatically by drones?

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