Currently the resize utility sets the window size directly, which includes the size of window decorations. It results in the client area being smaller than expected and makes it awkward to use it for resizing games.
Would it be possible to add an alternative behavior that seeks to reach the given client size instead?
Currently the resize utility sets the window size directly, which includes the size of window decorations. It results in the client area being smaller than expected and makes it awkward to use it for resizing games.
Would it be possible to add an alternative behavior that seeks to reach the given client size instead?