From an architectural standpoint, could audio.cpp implement a plugin system that allows developers to register and add their own models? audio.cpp would focus on providing a solid underlying infrastructure and engineering framework, while the community could contribute model implementations they've built. This approach would significantly accelerate the feature growth of audio.cpp
From an architectural standpoint, could audio.cpp implement a plugin system that allows developers to register and add their own models? audio.cpp would focus on providing a solid underlying infrastructure and engineering framework, while the community could contribute model implementations they've built. This approach would significantly accelerate the feature growth of audio.cpp