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scalar_gradient.t
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247 lines (225 loc) · 4.68 KB
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// Copyright 2019 The Gradient Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package {{.Package}}
import (
{{if eq .Type "float64"}}
"math"
{{else if eq .Type "float32"}}
"math"
{{else if eq .Type "complex128"}}
"math/cmplx"
{{end}}
)
type (
// V is a value
V struct {
X {{.Type}} // the value
D {{.Type}} // the derivative
}
// Continuation is a continuation
Continuation func(a *V) bool
// Meta is a function that takes a continuation and return a continuation
Meta func(k Continuation) Continuation
// Unary is a unary function
Unary func(k Continuation, a *V) bool
// Binary is a binary function
Binary func(k Continuation, a, b *V) bool
)
{{if eq .Type "float64"}}
var (
sin = math.Sin
cos = math.Cos
exp = math.Exp
log = math.Log
)
{{else if eq .Type "float32"}}
func sin(a float32) float32 {
return float32(math.Sin(float64(a)))
}
func cos(a float32) float32 {
return float32(math.Cos(float64(a)))
}
func exp(a float32) float32 {
return float32(math.Exp(float64(a)))
}
func log(a float32) float32 {
return float32(math.Log(float64(a)))
}
{{else if eq .Type "complex128"}}
var (
sin = cmplx.Sin
cos = cmplx.Cos
exp = cmplx.Exp
log = cmplx.Log
)
{{end}}
// Panic marks a place we should never get to
func Panic(a *V) bool {
panic("should not be here")
return false
}
// Meta returns a meta for the value
func (a *V) Meta() Meta {
return func(k Continuation) Continuation {
k(a)
return Panic
}
}
// Context is a function context
type Context struct {
}
// Add adds two numbers
func (context *Context) Add(k Continuation, a, b *V) bool {
c := V{a.X + b.X, 0}
if k(&c) {
return true
}
a.D += c.D
b.D += c.D
return false
}
// Sub subtracts two numbers
func (context *Context) Sub(k Continuation, a, b *V) bool {
c := V{a.X - b.X, 0}
if k(&c) {
return true
}
a.D += c.D
b.D -= c.D
return false
}
// Mul multiplies two numbers
func (context *Context) Mul(k Continuation, a, b *V) bool {
c := V{a.X * b.X, 0}
if k(&c) {
return true
}
a.D += b.X * c.D
b.D += a.X * c.D
return false
}
// Div divides two numbers
func (context *Context) Div(k Continuation, a, b *V) bool {
c := V{a.X / b.X, 0}
if k(&c) {
return true
}
a.D += c.D / b.X
b.D -= (c.D * a.X) / (b.X * b.X)
return false
}
// Sin the sine of a number
func (context *Context) Sin(k Continuation, a *V) bool {
c := V{sin(a.X), 0}
if k(&c) {
return true
}
a.D += c.D * cos(a.X)
return false
}
// Cos the cosine of a number
func (context *Context) Cos(k Continuation, a *V) bool {
c := V{cos(a.X), 0}
if k(&c) {
return true
}
a.D -= c.D * sin(a.X)
return false
}
// Exp the base e exponential
func (context *Context) Exp(k Continuation, a *V) bool {
c := V{exp(a.X), 0}
if k(&c) {
return true
}
a.D += c.D * c.X
return false
}
// Log the natural logarithm
func (context *Context) Log(k Continuation, a *V) bool {
c := V{log(a.X), 0}
if k(&c) {
return true
}
a.D += c.D / a.X
return false
}
// Sigmoid the sigmoid of a number
func (context *Context) Sigmoid(k Continuation, a *V) bool {
i := exp(a.X)
c := V{i / (i + 1), 0}
if k(&c) {
return true
}
a.D += c.D * c.X * (1 - c.X)
return false
}
// TanH the hyperbolic tangent of a number
func (context *Context) TanH(k Continuation, a *V) bool {
i, j := exp(a.X), exp(-a.X)
c := V{(i - j) / (i + j), 0}
if k(&c) {
return true
}
a.D += (1 - c.X*c.X) * c.D
return false
}
// B converts a binary function into an operator
func B(op Binary) func(a, b Meta) Meta {
return func(a, b Meta) Meta {
return func(k Continuation) Continuation {
return a(func(a *V) bool {
derivatives := false
b(func(b *V) bool {
derivatives = op(k, a, b)
return derivatives
})
return derivatives
})
}
}
}
// U converts a unary function into an operator
func U(op Unary) func(a Meta) Meta {
return func(a Meta) Meta {
return func(k Continuation) Continuation {
return a(func(b *V) bool {
return op(k, b)
})
}
}
}
var (
// Static is the static context
Static Context
// Add adds two numbers
Add = B(Static.Add)
// Sub subtracts two numbers
Sub = B(Static.Sub)
// Mul multiplies two numbers
Mul = B(Static.Mul)
// Div divides two numbers
Div = B(Static.Div)
// Sin the sine of a number
Sin = U(Static.Sin)
// Cos the cosine of a number
Cos = U(Static.Cos)
// Exp the base e exponential
Exp = U(Static.Exp)
// Log the natural logarithm
Log = U(Static.Log)
// Sigmoid the sigmoid of a number
Sigmoid = U(Static.Sigmoid)
//TanH the hyperbolic tangent of a number
TanH = U(Static.TanH)
)
// Gradient computes the gradient
func Gradient(a Meta) (cost V) {
a(func(a *V) bool {
cost = *a
a.D = 1
return false
})
return
}