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/* Entropy - A entropy (random number) generator for the Arduino
* Forked from https://github.com/pmjdebruijn/Arduino-Entropy-Library (2017)
*
* The latest version of this library will always be stored in the following
* google code repository:
* http://code.google.com/p/avr-hardware-random-number-generation/source/browse/#git%2FEntropy
* with more information available on the libraries wiki page
* http://code.google.com/p/avr-hardware-random-number-generation/wiki/WikiAVRentropy
*
* Copyright 2014 by Walter Anderson
* Modifications 2017 by Jacob Alexander
*
* Entropy is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Entropy is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Entropy. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(_host_)
// ----- Includes -----
#include <time.h>
#include <stdlib.h>
#include "entropy.h"
// ----- Functions -----
void rand_initialize()
{
}
void rand_disable()
{
}
uint8_t rand_available()
{
return 1;
}
// Pseudo-random value using clock
// XXX (HaaTa) Host shouldn't need random numbers.
// If they are needed, this should be changed to something better.
uint32_t rand_value32()
{
srand( time( NULL ) );
return rand();
}
#else
// ----- Includes -----
#include "atomic.h"
#include "entropy.h"
#include "kinetis.h"
// ----- Defines -----
#define WDT_MAX_8INT 0xFF
#define WDT_MAX_16INT 0xFFFF
#define WDT_MAX_32INT 0xFFFFFFFF
#define WDT_POOL_SIZE 8
#define gWDT_buffer_SIZE 32
// ----- Variables -----
uint8_t gWDT_buffer[gWDT_buffer_SIZE];
uint8_t gWDT_buffer_position;
uint8_t gWDT_loop_counter;
volatile uint8_t gWDT_pool_start;
volatile uint8_t gWDT_pool_end;
volatile uint8_t gWDT_pool_count;
volatile uint32_t gWDT_entropy_pool[WDT_POOL_SIZE];
// ----- Functions -----
// This function initializes the global variables needed to implement the circular entropy pool and
// the buffer that holds the raw Timer 1 values that are used to create the entropy pool. It then
// Initializes the Watch Dog Timer (WDT) to perform an interrupt every 2048 clock cycles, (about
// 16 ms) which is as fast as it can be set.
void rand_initialize()
{
gWDT_buffer_position = 0;
gWDT_pool_start = 0;
gWDT_pool_end = 0;
gWDT_pool_count = 0;
SIM_SCGC5 |= SIM_SCGC5_LPTIMER;
LPTMR0_CSR = 0b10000100;
LPTMR0_PSR = 0b00000101; // PCS=01 : 1 kHz clock
LPTMR0_CMR = 0x0006; // smaller number = faster random numbers...
LPTMR0_CSR = 0b01000101;
NVIC_ENABLE_IRQ( IRQ_LPTMR );
}
// Disables interrupt, thus stopping CPU usage generating entropy
void rand_disable()
{
NVIC_DISABLE_IRQ( IRQ_LPTMR );
}
// This function returns a uniformly distributed random integer in the range
// of [0,0xFFFFFFFF] as long as some entropy exists in the pool and a 0
// otherwise. To ensure a proper random return the available() function
// should be called first to ensure that entropy exists.
//
// The pool is implemented as an 8 value circular buffer
uint32_t rand_value32()
{
uint32_t retVal = 0;
uint8_t waiting;
while ( gWDT_pool_count < 1 )
{
waiting += 1;
}
ATOMIC_BLOCK( ATOMIC_RESTORESTATE )
{
retVal = gWDT_entropy_pool[gWDT_pool_start];
gWDT_pool_start = (gWDT_pool_start + 1) % WDT_POOL_SIZE;
--gWDT_pool_count;
}
return retVal;
}
// This function returns a unsigned char (8-bit) with the number of unsigned long values
// in the entropy pool
uint8_t rand_available()
{
return gWDT_pool_count;
}
// This interrupt service routine is called every time the WDT interrupt is triggered.
// With the default configuration that is approximately once every 16ms, producing
// approximately two 32-bit integer values every second.
//
// The pool is implemented as an 8 value circular buffer
static void isr_hardware_neutral( uint8_t val )
{
gWDT_buffer[gWDT_buffer_position] = val;
gWDT_buffer_position++; // every time the WDT interrupt is triggered
if ( gWDT_buffer_position >= gWDT_buffer_SIZE )
{
gWDT_pool_end = (gWDT_pool_start + gWDT_pool_count) % WDT_POOL_SIZE;
// The following code is an implementation of Jenkin's one at a time hash
// This hash function has had preliminary testing to verify that it
// produces reasonably uniform random results when using WDT jitter
// on a variety of Arduino platforms
for ( gWDT_loop_counter = 0; gWDT_loop_counter < gWDT_buffer_SIZE; ++gWDT_loop_counter )
{
gWDT_entropy_pool[gWDT_pool_end] += gWDT_buffer[gWDT_loop_counter];
gWDT_entropy_pool[gWDT_pool_end] += (gWDT_entropy_pool[gWDT_pool_end] << 10);
gWDT_entropy_pool[gWDT_pool_end] ^= (gWDT_entropy_pool[gWDT_pool_end] >> 6);
}
gWDT_entropy_pool[gWDT_pool_end] += (gWDT_entropy_pool[gWDT_pool_end] << 3);
gWDT_entropy_pool[gWDT_pool_end] ^= (gWDT_entropy_pool[gWDT_pool_end] >> 11);
gWDT_entropy_pool[gWDT_pool_end] += (gWDT_entropy_pool[gWDT_pool_end] << 15);
gWDT_entropy_pool[gWDT_pool_end] = gWDT_entropy_pool[gWDT_pool_end];
// Start collecting the next 32 bytes of Timer 1 counts
gWDT_buffer_position = 0;
// The entropy pool is full
if (gWDT_pool_count == WDT_POOL_SIZE)
{
gWDT_pool_start = (gWDT_pool_start + 1) % WDT_POOL_SIZE;
}
// Add another unsigned long (32 bits) to the entropy pool
else
{
++gWDT_pool_count;
}
}
}
// ----- Interrupts -----
void lptmr_isr()
{
LPTMR0_CSR = 0b10000100;
LPTMR0_CSR = 0b01000101;
isr_hardware_neutral(SYST_CVR);
}
#endif