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Added nightly links to READMEs
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Build.ps1

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@@ -2,8 +2,8 @@ param
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(
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[Switch]$Archive,
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[String]$BlockedSolutions,
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[String]$Configuration = "Release",
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[Switch]$Clean,
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[String]$Configuration = "Release",
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[Switch]$Help
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)
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@@ -18,8 +18,8 @@ if ($Help)
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Write-Host "Parameters:"
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Write-Host "-Archive - archives the build artifacts."
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Write-Host "-BlockedSolutions - semi-colon separated list of solutions not to build."
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Write-Host "-Configuration [name] - build with a specific configuration."
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Write-Host "-Clean - clean the solutions before building."
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Write-Host "-Configuration [name] - build with a specific configuration."
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Write-Host "-Help - display help."
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exit
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}

Games/Fallout 4/FixCameraClipping/README.md

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@@ -10,6 +10,7 @@ Fixes the camera clipping through geometry in first-person by adjusting its near
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- [Fallout 4 Script Extender](https://f4se.silverlock.org/)
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## Downloads
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- GitHub ([Debug](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BFallout%204%5D%20FixCameraClipping-x64-Debug.zip), [Release](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BFallout%204%5D%20FixCameraClipping-x64-Release.zip)) [<sup>⚠️</sup>](## "Builds may be unavailable if this repository hasn't had a commit in the last 90 days.")
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- [Nexus Mods](https://www.nexusmods.com/fallout4/mods/93910)
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## Screenshots

Games/Sonic Colours Ultimate/GameplayAndUIFixes/README.md

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@@ -10,6 +10,7 @@ A collection of various gameplay and UI fixes for Sonic Colours: Ultimate.
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- [Hedge Mod Manager](https://github.com/thesupersonic16/HedgeModManager/releases)
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## Downloads
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- GitHub ([Debug](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Colours%20Ultimate%5D%20GameplayAndUIFixes-x64-Debug.zip), [Release](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Colours%20Ultimate%5D%20GameplayAndUIFixes-x64-Release.zip)) [<sup>⚠️</sup>](## "Builds may be unavailable if this repository hasn't had a commit in the last 90 days.")
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- [GameBanana](https://gamebanana.com/mods/322057)
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## Credits

Games/Sonic Generations/FixWindowTitle/README.md

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@@ -10,4 +10,5 @@ Fixes the missing icon and removes the SEGA prefix from the title bar.
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- [Hedge Mod Manager](https://github.com/thesupersonic16/HedgeModManager/releases)
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## Downloads
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- GitHub ([Debug](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20FixWindowTitle-Win32-Debug.zip), [Release](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20FixWindowTitle-Win32-Release.zip)) [<sup>⚠️</sup>](## "Builds may be unavailable if this repository hasn't had a commit in the last 90 days.")
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- [GameBanana](https://gamebanana.com/mods/293990)

Games/Sonic Generations/RestoreSilverPinchMusic/README.md

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@@ -10,4 +10,5 @@ Plays the unused track "vs_Silver2" when Silver performs Meteor Smash.
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- [Hedge Mod Manager](https://github.com/thesupersonic16/HedgeModManager/releases)
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## Downloads
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- GitHub ([Debug](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20RestoreSilverPinchMusic-Win32-Debug.zip), [Release](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20RestoreSilverPinchMusic-Win32-Release.zip)) [<sup>⚠️</sup>](## "Builds may be unavailable if this repository hasn't had a commit in the last 90 days.")
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- [GameBanana](https://gamebanana.com/sounds/56128)

Games/Sonic Generations/ScoreGenerations/README.md

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@@ -10,6 +10,7 @@ Adds a real-time scoring system to stages.
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- [Hedge Mod Manager](https://github.com/thesupersonic16/HedgeModManager/releases)
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## Downloads
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- GitHub ([Debug](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20ScoreGenerations-Win32-Debug.zip), [Release](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20ScoreGenerations-Win32-Release.zip)) [<sup>⚠️</sup>](## "Builds may be unavailable if this repository hasn't had a commit in the last 90 days.")
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- [GameBanana](https://gamebanana.com/mods/292798)
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## Credits

Games/Sonic Generations/TailsDashRingsInStages/README.md

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@@ -10,4 +10,5 @@ Replaces normal dash rings with Tails' ones with extra customisation options sim
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- [Hedge Mod Manager](https://github.com/thesupersonic16/HedgeModManager/releases)
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## Downloads
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- GitHub ([Debug](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20TailsDashRingsInStages-Win32-Debug.zip), [Release](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BSonic%20Generations%5D%20TailsDashRingsInStages-Win32-Release.zip)) [<sup>⚠️</sup>](## "Builds may be unavailable if this repository hasn't had a commit in the last 90 days.")
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- [GameBanana](https://gamebanana.com/mods/294538)

Games/Yakuza/FixAnalogDeadzone/README.md

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@@ -12,6 +12,7 @@ Fixes the analog sticks being too sensitive by using the original console deadzo
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- [Shin Ryu Mod Manager](https://www.nexusmods.com/site/mods/743)
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## Downloads
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- GitHub ([Debug](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BYakuza%5D%20FixAnalogDeadzone-x64-Debug.zip), [Release](https://nightly.link/hyperbx/Code-Mods/workflows/Code-Mods/main/%5BYakuza%5D%20FixAnalogDeadzone-x64-Release.zip)) [<sup>⚠️</sup>](## "Builds may be unavailable if this repository hasn't had a commit in the last 90 days.")
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- Yakuza 3 Remastered: [Nexus Mods](https://www.nexusmods.com/yakuza3remastered/mods/252)
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- Yakuza 4 Remastered: [Nexus Mods](https://www.nexusmods.com/yakuza4remastered/mods/220)
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- Yakuza 5 Remastered: [Nexus Mods](https://www.nexusmods.com/yakuza5remastered/mods/301)

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