| layout | default |
|---|---|
| title | Rotate recognizer |
Recognized when two or more pointer are moving in a circular motion.
| Option | Default | Description |
|---|---|---|
| event | rotate | Name of the event. |
| pointers | 2 | Required pointers, with a minimal of 2. |
| threshold | 0 | Minimal rotation before recognizing. |
- rotate, together with all of below
- rotatestart
- rotatemove
- rotateend
- rotatecancel
This recognizer is disabled by default because it would make the element blocking. You can enable it by calling:
hammertime.get('rotate').set({ enable: true });