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This repository was archived by the owner on Feb 25, 2025. It is now read-only.
GLES functions are resolved at runtime. This refactors how these functions are stored by introducing the `GlProcTable` abstraction.
This is a step towards switching the Windows embedder to `FlutterCompositor` rendering as the present callback will use the `GlProcTable` to render OpenGL backing stores.
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Part of flutter/flutter#128904
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
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