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Server.php
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134 lines (118 loc) · 3.8 KB
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<?php
namespace React\Socket;
use Evenement\EventEmitter;
use React\EventLoop\LoopInterface;
/**
* The `Server` class implements the `ServerInterface` and
* is responsible for accepting plaintext TCP/IP connections.
*
* Whenever a client connects, it will emit a `connection` event with a connection
* instance implementing `ConnectionInterface`:
*
* ```php
* $server->on('connection', function (ConnectionInterface $connection) {
* echo 'Plaintext connection from ' . $connection->getRemoteAddress() . PHP_EOL;
* $connection->write('hello there!' . PHP_EOL);
* …
* });
* ```
*
* See also the `ServerInterface` for more details.
*
* Note that the `Server` class is a concrete implementation for TCP/IP sockets.
* If you want to typehint in your higher-level protocol implementation, you SHOULD
* use the generic `ServerInterface` instead.
*
* @see ServerInterface
* @see ConnectionInterface
*/
class Server extends EventEmitter implements ServerInterface
{
public $master;
private $loop;
private $context;
/**
* Creates a plaintext TCP/IP server.
*
* ```php
* $server = new Server($loop);
*
* $server->listen(8080);
* ```
*
* Optionally, you can specify [socket context options](http://php.net/manual/en/context.socket.php)
* for the underlying stream socket resource like this:
*
* ```php
* $server = new Server($loop, array(
* 'backlog' => 200,
* 'so_reuseport' => true,
* 'ipv6_v6only' => true
* ));
*
* $server->listen(8080, '::1');
* ```
*
* Note that available [socket context options](http://php.net/manual/en/context.socket.php),
* their defaults and effects of changing these may vary depending on your system
* and/or PHP version.
* Passing unknown context options has no effect.
*
* @param LoopInterface $loop
* @param array $context
*/
public function __construct(LoopInterface $loop, array $context = array())
{
$this->loop = $loop;
$this->context = $context;
}
public function listen($port, $host = '127.0.0.1')
{
if (strpos($host, ':') !== false) {
// enclose IPv6 addresses in square brackets before appending port
$host = '[' . $host . ']';
}
$this->master = @stream_socket_server(
"tcp://$host:$port",
$errno,
$errstr,
STREAM_SERVER_BIND | STREAM_SERVER_LISTEN,
stream_context_create(array('socket' => $this->context))
);
if (false === $this->master) {
$message = "Could not bind to tcp://$host:$port: $errstr";
throw new ConnectionException($message, $errno);
}
stream_set_blocking($this->master, 0);
$that = $this;
$this->loop->addReadStream($this->master, function ($master) use ($that) {
$newSocket = @stream_socket_accept($master);
if (false === $newSocket) {
$that->emit('error', array(new \RuntimeException('Error accepting new connection')));
return;
}
$that->handleConnection($newSocket);
});
}
public function handleConnection($socket)
{
stream_set_blocking($socket, 0);
$client = $this->createConnection($socket);
$this->emit('connection', array($client));
}
public function getPort()
{
$name = stream_socket_get_name($this->master, false);
return (int) substr(strrchr($name, ':'), 1);
}
public function shutdown()
{
$this->loop->removeStream($this->master);
fclose($this->master);
$this->removeAllListeners();
}
public function createConnection($socket)
{
return new Connection($socket, $this->loop);
}
}