-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathmodel_broadcast_token_input.go
More file actions
206 lines (163 loc) · 5.52 KB
/
model_broadcast_token_input.go
File metadata and controls
206 lines (163 loc) · 5.52 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
/*
Cloudsmith API (v1)
The API to the Cloudsmith Service
API version: 1.1093.0
Contact: support@cloudsmith.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package cloudsmith
import (
"encoding/json"
"fmt"
)
// checks if the BroadcastTokenInput type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &BroadcastTokenInput{}
// BroadcastTokenInput struct for BroadcastTokenInput
type BroadcastTokenInput struct {
// Repository entitlement token used to authorize the creation of a broadcast token
EntitlementToken string `json:"entitlement_token"`
// Token expiry time in seconds (optional, defaults to 3600 seconds)
ExpiresIn *int64 `json:"expires_in,omitempty"`
AdditionalProperties map[string]interface{}
}
type _BroadcastTokenInput BroadcastTokenInput
// NewBroadcastTokenInput instantiates a new BroadcastTokenInput object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewBroadcastTokenInput(entitlementToken string) *BroadcastTokenInput {
this := BroadcastTokenInput{}
this.EntitlementToken = entitlementToken
return &this
}
// NewBroadcastTokenInputWithDefaults instantiates a new BroadcastTokenInput object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewBroadcastTokenInputWithDefaults() *BroadcastTokenInput {
this := BroadcastTokenInput{}
return &this
}
// GetEntitlementToken returns the EntitlementToken field value
func (o *BroadcastTokenInput) GetEntitlementToken() string {
if o == nil {
var ret string
return ret
}
return o.EntitlementToken
}
// GetEntitlementTokenOk returns a tuple with the EntitlementToken field value
// and a boolean to check if the value has been set.
func (o *BroadcastTokenInput) GetEntitlementTokenOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.EntitlementToken, true
}
// SetEntitlementToken sets field value
func (o *BroadcastTokenInput) SetEntitlementToken(v string) {
o.EntitlementToken = v
}
// GetExpiresIn returns the ExpiresIn field value if set, zero value otherwise.
func (o *BroadcastTokenInput) GetExpiresIn() int64 {
if o == nil || IsNil(o.ExpiresIn) {
var ret int64
return ret
}
return *o.ExpiresIn
}
// GetExpiresInOk returns a tuple with the ExpiresIn field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *BroadcastTokenInput) GetExpiresInOk() (*int64, bool) {
if o == nil || IsNil(o.ExpiresIn) {
return nil, false
}
return o.ExpiresIn, true
}
// HasExpiresIn returns a boolean if a field has been set.
func (o *BroadcastTokenInput) HasExpiresIn() bool {
if o != nil && !IsNil(o.ExpiresIn) {
return true
}
return false
}
// SetExpiresIn gets a reference to the given int64 and assigns it to the ExpiresIn field.
func (o *BroadcastTokenInput) SetExpiresIn(v int64) {
o.ExpiresIn = &v
}
func (o BroadcastTokenInput) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o BroadcastTokenInput) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["entitlement_token"] = o.EntitlementToken
if !IsNil(o.ExpiresIn) {
toSerialize["expires_in"] = o.ExpiresIn
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *BroadcastTokenInput) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"entitlement_token",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varBroadcastTokenInput := _BroadcastTokenInput{}
err = json.Unmarshal(data, &varBroadcastTokenInput)
if err != nil {
return err
}
*o = BroadcastTokenInput(varBroadcastTokenInput)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "entitlement_token")
delete(additionalProperties, "expires_in")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableBroadcastTokenInput struct {
value *BroadcastTokenInput
isSet bool
}
func (v NullableBroadcastTokenInput) Get() *BroadcastTokenInput {
return v.value
}
func (v *NullableBroadcastTokenInput) Set(val *BroadcastTokenInput) {
v.value = val
v.isSet = true
}
func (v NullableBroadcastTokenInput) IsSet() bool {
return v.isSet
}
func (v *NullableBroadcastTokenInput) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBroadcastTokenInput(val *BroadcastTokenInput) *NullableBroadcastTokenInput {
return &NullableBroadcastTokenInput{value: val, isSet: true}
}
func (v NullableBroadcastTokenInput) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBroadcastTokenInput) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}