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Copy pathbaseValue.cpp
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875 lines (739 loc) · 16.3 KB
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#include "baseValue.h"
#include "mainwindow.h"
#include "DebugUtils.h"
int REDNUMBER::getValue(int) const
{
return getRand(1, 33);
}
int REDNUMBER::getValue(Lotter inLotter) const
{
return getRand(1, 33);
}
int ACS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int ACS::getValue(Lotter inLotter) const
{
QList<int> lotter = inLotter.redBall;
int baseNumber = lotter.size();
QList<int> reduceValue;
for (auto& obj1 : lotter)
{
for (auto& obj2 : lotter)
{
if (obj1 > obj2)
{
int reduce = obj2 - obj1;
if (!reduceValue.contains(reduce))
{
reduceValue.push_back(reduce);
}
}
}
}
return reduceValue.size() - (baseNumber - 1);
}
int T::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int T::getValue(Lotter inLotter) const
{
return getMax(inLotter.redBall);
}
int V::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int V::getValue(Lotter inLotter) const
{
return getMin(inLotter.redBall);
}
int QGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int QGS::getValue(Lotter inLotter) const
{
return getOddNumber(inLotter.redBall).size();
}
int OGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int OGS::getValue(Lotter inLotter) const
{
return getEvenNumber(inLotter.redBall).size();
}
int ZGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int ZGS::getValue(Lotter inLotter) const
{
return getPrimeNumber(inLotter.redBall).size();
}
int HGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int HGS::getValue(Lotter inLotter) const
{
return getCompositeNumber(inLotter.redBall).size();
}
int DGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int DGS::getValue(Lotter inLotter) const
{
int number = 0;
for (auto& obj : inLotter.redBall)
{
if (obj > 16)
{
number++;
}
}
return number;
}
int XGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int XGS::getValue(Lotter inLotter) const
{
int number = 0;
for (auto& obj :inLotter.redBall)
{
if (obj <= 16)
{
number++;
}
}
return number;
}
int JGJSH::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int JGJSH::getValue(Lotter inLotter) const
{
int sum = 0;
for (auto& obj : inLotter.redBall)
{
if (obj % 2 == 1)
{
sum += obj;
}
}
return sum;
}
int JGOSH::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int JGOSH::getValue(Lotter inLotter) const
{
int sum = 0;
for (auto& obj : inLotter.redBall)
{
if (obj % 2 == 0)
{
sum += obj;
}
}
return sum;
}
int HZ::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int HZ::getValue(Lotter inLotter) const
{
int sum = 0;
for (auto& obj : inLotter.redBall)
{
sum += obj;
}
return sum;
}
int HV::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int HV::getValue(Lotter inLotter) const
{
int sum = 0;
for (auto& obj : inLotter.redBall)
{
int obj_w = obj;
sum += obj_w;
}
return getTailNumber(sum);
}
int JJ::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int JJ::getValue(Lotter inLotter) const
{
QList<int> in = inLotter.redBall;
return getMax(in) - getMin(in);
}
int HQO::getValue(int lotter_index) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
return hz.getValue(lotter_index) % 2 + 1;
}
int HQO::getValue(Lotter inLotter) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
return hz.getValue(inLotter) % 2 + 1;
}
int HYT::getValue(int lotter_index) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
return hz.getValue(lotter_index) % 3;
}
int HYT::getValue(Lotter inLotter) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
return hz.getValue(inLotter) % 3;
}
int HZH::getValue(int lotter_index) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
return isPrimeNumber(hz.getValue(lotter_index)) + 1;
}
int HZH::getValue(Lotter inLotter) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
return isPrimeNumber(hz.getValue(inLotter)) + 1;
}
int HDX::getValue(int lotter_index) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
if (hz.getValue(lotter_index)>16)
{
return 2;
}
else
{
return 1;
}
}
int HDX::getValue(Lotter inLotter) const
{
HZ hz;
hz.lotter_list = this->lotter_list;
if (hz.getValue(inLotter) > 16)
{
return 2;
}
else
{
return 1;
}
}
int JGHVH::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int JGHVH::getValue(Lotter inLotter) const
{
int sum = 0;
for (auto& obj1 : inLotter.redBall)
{
sum += getTailNumber(obj1);
}
return sum;
}
int JGHVHH::getValue(int lotter_index) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
return !isPrimeNumber(jghvh.getValue(lotter_index));
}
int JGHVHH::getValue(Lotter inLotter) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
return !isPrimeNumber(jghvh.getValue(inLotter));
}
int JGHVHV::getValue(int lotter_index) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
if (jghvh.getValue(lotter_index) > 10)
{
return getTailNumber(jghvh.getValue(lotter_index));
}
return jghvh.getValue(lotter_index);
}
int JGHVHV::getValue(Lotter inLotter) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
if (jghvh.getValue(inLotter) > 10)
{
return getTailNumber(jghvh.getValue(inLotter));
}
return jghvh.getValue(inLotter);
}
int JGHVHDX::getValue(int lotter_index) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
if (jghvh.getValue(lotter_index)>16)
{
return 2;
}
return 1;
}
int JGHVHDX::getValue(Lotter inLotter) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
if (jghvh.getValue(inLotter) > 16)
{
return 2;
}
return 1;
}
int JGHVHJO::getValue(int lotter_index) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
return jghvh.getValue(lotter_index) % 2 + 1;
}
int JGHVHJO::getValue(Lotter inLotter) const
{
JGHVH jghvh;
jghvh.lotter_list = this->lotter_list;
return jghvh.getValue(inLotter) % 2 + 1;
}
int JGTVS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int JGTVS::getValue(Lotter inLotter) const
{
int end = 0;
QList<int> lotters = inLotter.redBall;
for (size_t i = 0; i < lotters.size(); i++)
{
for (size_t j = i + 1; j < lotters.size(); j++)
{
if (getTailNumber(lotters.at(i)) == getTailNumber(lotters.at(j)))
{
end++;
}
}
}
return end;
}
int JGBMJ::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int JGBMJ::getValue(Lotter inLotter) const
{
QList<int> lotters = inLotter.redBall;
QList<int> mj;
for (size_t i = 0; i < lotters.size() - 1; i++)
{
mj.push_back(abs(lotters.at(i + 1) - lotters.at(i)));
}
return getMax(mj);
}
int JGMMJ::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int JGMMJ::getValue(Lotter inLotter) const
{
QList<int> lotters = inLotter.redBall;
QList<int> mj;
for (size_t i = 0; i < lotters.size() - 1; i++)
{
mj.push_back(abs(lotters.at(i + 1) - lotters.at(i)));
}
return getMin(mj);
}
int HVYT::getValue(int lotter_index) const
{
HV hv;
hv.lotter_list = this->lotter_list;
return hv.getValue(lotter_index) % 3;
}
int HVYT::getValue(Lotter inLotter) const
{
HV hv;
hv.lotter_list = this->lotter_list;
return hv.getValue(inLotter) % 3;
}
int HVZH::getValue(int lotter_index) const
{
HV hv;
hv.lotter_list = this->lotter_list;
return isPrimeNumber(hv.getValue(lotter_index)) + 1;
}
int HVZH::getValue(Lotter inLotter) const
{
HV hv;
hv.lotter_list = this->lotter_list;
return isPrimeNumber(hv.getValue(inLotter)) + 1;
}
int HVDX::getValue(int lotter_index) const
{
HV hv;
hv.lotter_list = this->lotter_list;
if (hv.getValue(lotter_index)>16)
{
return 2;
}
return 1;
}
int HVDX::getValue(Lotter inLotter) const
{
HV hv;
hv.lotter_list = this->lotter_list;
if (hv.getValue(inLotter) > 16)
{
return 2;
}
return 1;
}
int HVYTS0::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int HVYTS0::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj % 3 == 0)
{
number++;
}
}
return number;
}
int HVYTS1::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int HVYTS1::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj % 3 == 1)
{
number++;
}
}
return number;
}
int HVYTS2::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int HVYTS2::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj % 3 == 2)
{
number++;
}
}
return number;
}
int LS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int LS::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
auto vec = getContinueNumber(lotters);
for (auto& obj : vec)
{
number += obj.size();
}
return number;
}
int LZS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int LZS::getValue(Lotter inLotter) const
{
QList<int> lotters = inLotter.redBall;
auto vec = getContinueNumber(lotters);
return vec.size();
}
int PD::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int PD::getValue(Lotter inLotter) const
{
QList<int> pdNumber;
QList<int> rencent_lotters = inLotter.redBall;
int lastIndex = lotter_list->indexOf(inLotter) + 1;
if (lastIndex >= lotter_list->size())
{
return 2;
}
_debugUtils->isOutRange_T(*lotter_list, lastIndex, "HZ:", FILE_LINE);
QList<int> last_lotters = lotter_list->at(lastIndex).redBall;
for (auto obj1 : rencent_lotters)
{
QList<int> tmp;
for (auto obj2 : last_lotters)
{
// if (obj1 == obj2)
// {
// continue;
// }
tmp.push_back(abs(obj1 - obj2));
}
pdNumber.push_back(getMin(tmp));
}
return getMax(pdNumber);
}
int SD::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int SD::getValue(Lotter inLotter) const
{
QList<int> pdNumber;
QList<int> rencent_lotters = inLotter.redBall;
for (auto obj1 : rencent_lotters)
{
QList<int> tmp;
for (auto obj2 : rencent_lotters)
{
if (obj1 == obj2)
{
continue;
}
tmp.push_back(abs(obj1 - obj2));
}
pdNumber.push_back(getMin(tmp));
}
return getMax(pdNumber);
}
int QS1::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int QS1::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj > 0 && obj <= 11)
{
number++;
}
}
return number;
}
int QS2::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int QS2::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj > 11 && obj <= 22)
{
number++;
}
}
return number;
}
int QS3::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int QS3::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj > 22 && obj <= 33)
{
number++;
}
}
return number;
}
int GWGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int GWGS::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj < 10)
{
number++;
}
}
return number;
}
int SWGS::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int SWGS::getValue(Lotter inLotter) const
{
int number = 0;
QList<int> lotters = inLotter.redBall;
for (auto& obj : lotters)
{
if (obj >= 10)
{
number++;
}
}
return number;
}
int BLUENUMBER::getValue(int) const
{
return getRand(1, 16);
}
int BLUENUMBER::getValue(Lotter inLotter) const
{
return getRand(1, 16);
}
int BLUEZF::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int BLUEZF::getValue(Lotter inLotter) const
{
int lastIndex = lotter_list->indexOf(inLotter) + 1;
if (lastIndex >= lotter_list->size())
{
return 2;
}
_debugUtils->isOutRange_T(*lotter_list, lastIndex, "HZ:", FILE_LINE);
return abs(inLotter.greenBall - lotter_list->at(lastIndex).greenBall);
}
int BLUEDX::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int BLUEDX::getValue(Lotter inLotter) const
{
if (inLotter.greenBall > 8)
{
return 2;
}
return 1;
}
int BLUEQO::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int BLUEQO::getValue(Lotter inLotter) const
{
return inLotter.greenBall % 2 + 1;
}
int BLUEZH::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int BLUEZH::getValue(Lotter inLotter) const
{
return isPrimeNumber(inLotter.greenBall) + 1;
}
int BLUEV::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int BLUEV::getValue(Lotter inLotter) const
{
return getTailNumber(inLotter.greenBall);
}
int BLUE012L::getValue(int lotter_index) const
{
_debugUtils->isOutRange_T(*lotter_list, lotter_index, "HZ:", FILE_LINE);
return getValue(lotter_list->at(lotter_index));
}
int BLUE012L::getValue(Lotter inLotter) const
{
return inLotter.greenBall % 3;
}
int YLH::getValue(int) const
{
return 0;
}
int YLH::getValue(Lotter inLotter) const
{
return 0;
}