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v1.3.2

Storage Drawers Integration

  • Fixed stickLong recipe for materials without Ingot or Gem.

v1.3.1

Tinkers' Construct Integration

  • Fixed TiC main-hand + GT off-hand combination not using the GT off-hand tool when it is the appropriate tool for the block
  • Fixed duplicate durability loss on both GT and TiC cross-hand combinations

v1.3.0

New: Storage Drawers Integration

  • GT materials can now be used to craft Storage Upgrades.
  • Craftable materials, multipliers, and related settings can be configured via cfg.
  • Original materials (Obsidian/Iron/Gold/Diamond/Emerald) are always included.

v1.2.4

Tinkers' Construct Integration

  • Fixed GT main-hand + TiC off-hand combination dropping items twice

v1.2.3

Tinkers' Construct Integration

  • GT tool in main-hand + TiC tool in off-hand (and vice versa) now mines blocks using the off-hand tool
    • Mining speed is taken from the off-hand tool
    • Blocks drop items even when the main-hand tool has insufficient harvest level, using the off-hand tool
    • HUD mods (e.g. HWYLA) now show the correct can-harvest indicator (✓/×) based on the off-hand tool

v1.2.2

Tinkers' Construct Integration

  • GT material fluids are now registered as TiC Smeltery melting recipes (ingot, nugget, block, dust, gem families always; ore/crushed variants behind smelteryOreMelting config). Raw ore doubling is disabled by default (smelteryOreDoubling=false) to preserve GT ore-processing progression.
  • New traits: Piercer (bonus damage vs armored targets, GT harvest level ≥ 5) and Moonlit (+50% mining speed and +3 damage at night, precious-metal bearing materials)
  • Added integration.tic.api package exposing a stable API for addon mods:
    • TraitRegistry — register custom composition-based and property-based trait assignment rules
    • HarvestLevels — register custom display names for harvest levels above Cobalt (5+)
    • SmelteryHelper — register additional Smeltery melting recipes for custom GT materials
  • All hardcoded trait conditions (Silver→Holy, precious metals→Moonlit, blast temp tiers, durability, etc.) are now driven through TraitRegistry and can be extended or supplemented by other mods

v1.2.1

Tinkers' Construct Integration

  • Traits are automatically assigned from GT material properties (no hardcoded material lists):
    • Holy (TiC built-in, Silver-bearing alloys), Heat Resistant (blast temp ≥ 2500 K), Cryogenic (vacuum-freezer processed, blast temp 1750–2499 K), Anti-Corrosion (non-unbreakable, durability ≥ 2000), Heavy Blow (attack ≥ 10), Magnetic (TiC built-in, GT isMagnetic), Unbreakable (GT isUnbreakable)
  • GT ToolProperty enchantments are automatically applied to TiC parts as traits.
  • Harvest levels beyond Cobalt (GT level 5+) are now registered as distinct TiC harvest levels.
  • Arrow Shaft stats are now registered; GT bolt items are supported as TiC part items.
  • If a GT material shares a name with an existing TiC material (e.g. Flint, Diamond), stats are merged by taking the better value per stat.
  • Custom trait tooltips follow TiC's native display format (italic flavor text + effect description).

v1.2.0

New: Tinkers' Construct Integration

  • CEu tool materials are now registered as TiC materials with Head, Handle, Extra, and Bow stats.
  • Material names are inherited from CEu's localization.
  • Molten fluid and smeltery casting/melting support for CEu materials.

v1.1.2

Better Builder's Wands Integration

  • Fix BBW block preview showing on all GT tools.

v1.1.1

Chisel Integration

  • Fix aluminum recipe conflicts with Chisel.

v1.1.0

  • Fix modid.

v1.0.0

  • First Release.