- Fixed
stickLongrecipe for materials withoutIngotorGem.
- Fixed TiC main-hand + GT off-hand combination not using the GT off-hand tool when it is the appropriate tool for the block
- Fixed duplicate durability loss on both GT and TiC cross-hand combinations
- GT materials can now be used to craft Storage Upgrades.
- Craftable materials, multipliers, and related settings can be configured via cfg.
- Original materials (Obsidian/Iron/Gold/Diamond/Emerald) are always included.
- Fixed GT main-hand + TiC off-hand combination dropping items twice
- GT tool in main-hand + TiC tool in off-hand (and vice versa) now mines blocks using the off-hand tool
- Mining speed is taken from the off-hand tool
- Blocks drop items even when the main-hand tool has insufficient harvest level, using the off-hand tool
- HUD mods (e.g. HWYLA) now show the correct can-harvest indicator (✓/×) based on the off-hand tool
- GT material fluids are now registered as TiC Smeltery melting recipes (ingot, nugget, block, dust, gem families always; ore/crushed variants behind
smelteryOreMeltingconfig). Raw ore doubling is disabled by default (smelteryOreDoubling=false) to preserve GT ore-processing progression. - New traits: Piercer (bonus damage vs armored targets, GT harvest level ≥ 5) and Moonlit (+50% mining speed and +3 damage at night, precious-metal bearing materials)
- Added
integration.tic.apipackage exposing a stable API for addon mods:TraitRegistry— register custom composition-based and property-based trait assignment rulesHarvestLevels— register custom display names for harvest levels above Cobalt (5+)SmelteryHelper— register additional Smeltery melting recipes for custom GT materials
- All hardcoded trait conditions (Silver→Holy, precious metals→Moonlit, blast temp tiers, durability, etc.) are now driven through
TraitRegistryand can be extended or supplemented by other mods
- Traits are automatically assigned from GT material properties (no hardcoded material lists):
- Holy (TiC built-in, Silver-bearing alloys), Heat Resistant (blast temp ≥ 2500 K), Cryogenic (vacuum-freezer processed, blast temp 1750–2499 K), Anti-Corrosion (non-unbreakable, durability ≥ 2000), Heavy Blow (attack ≥ 10), Magnetic (TiC built-in, GT isMagnetic), Unbreakable (GT isUnbreakable)
- GT ToolProperty enchantments are automatically applied to TiC parts as traits.
- Harvest levels beyond Cobalt (GT level 5+) are now registered as distinct TiC harvest levels.
- Arrow Shaft stats are now registered; GT bolt items are supported as TiC part items.
- If a GT material shares a name with an existing TiC material (e.g. Flint, Diamond), stats are merged by taking the better value per stat.
- Custom trait tooltips follow TiC's native display format (italic flavor text + effect description).
- CEu tool materials are now registered as TiC materials with Head, Handle, Extra, and Bow stats.
- Material names are inherited from CEu's localization.
- Molten fluid and smeltery casting/melting support for CEu materials.
- Fix BBW block preview showing on all GT tools.
- Fix aluminum recipe conflicts with Chisel.
- Fix modid.
- First Release.