Gamepad (ps5) input is ignored by idle detection #2995
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georgestafilidis
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I'm using DankMaterialShell on Niri. When I play games using a PS5 (DualSense) controller, the shell still considers the session idle and will eventually lock the screen or suspend the system if I don't touch the keyboard or mouse. I'm playing through emulators (not necessarily Steam), so the controller is my only input device while gaming. Is this expected behavior, or would support for game controller activity as idle input be considered?
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